Who Do They Think They Are?

We believe ai deserves more than
butthole logos
and uncanny companions.

Our team of artists and technologists is creating living characters worth caring about

Pedro
Pedro Lucca
Grew up in the largest city of the western hemisphere. Had imaginary friends for way too long. Walt Disney fanboy.
MoonvalleyMulti AI
Jony
Jony Celio
Father, raising humans by day, inventing characters by night. Product lover and builder, architect of human connection
Blizzard
Natan
Natan Moura
Emmy award-winning animator and designer enjoying fatherhood one frame at a time
NetflixNickelodeon
Emma
Emma Coats
Art and story at Pixar, over a decade writing for AI personalities, fan of unexpected character moments.
PixarGoogleOpenAI
Piero
Piero Herrera
Top-grossing mobile & major PC gameplay designer. Ironman athlete discipline, using mechanics to shape new experiences for our world.
BlizzardKabam
Aline
Aline Paffaro
From fintech to top-grossing mobile games and multiplatform AAA. Hands on curious builder. Now helping founders take projects from zero to scale.
UnityEA
Milo
Milo Vanegas
He wears a tie at work, Supergiant/EA/Niantic Animation Lead. Hades GOTY, Peridot, Transistor, Star Wars. Now exploring what's next.≤
NianticEASupergiant Games
Mert
Mert Ozyonum
Senior game engineer advancing technologies through applied research and production-ready systems, from concept to launch.
Igor
Igor Vodchits
Game development addict, constantly trying to invent new ways of having fun.
Aline
Alec Pacey
Creative soul with an engineer's mind. A perfectionist connecting human emotions to the systems we love.
Logo
Vampire
Busy writing instant classics, couldn't be bothered to write his team bio.
Barbarain
Barbarian
Seasoned veteran of the Boss Fight at the end of Level 7.

Our team and technology are how AI will find its most enduring purpose:
bringing characters worth loving to lifeant

AI can never replace the imagination of artists and storytellers.

No uncanny valley
No generations
No shortcuts
No slop
No creepiness
No companions
No 4th Wall
No limits
No way

We're here to create the next generation of great stories. A new way to spend time with your friends (Not replace them).

Because the world is more magical when stories feel as real as they did when we were kids.

The Company That
Makes Good Company.
About | Company Picnic